Good evening.
As most of you know, recently the World Bosses have been quite the popular subject at matter, and have been discussed both by us (Staff) and all of the playerbase.
Certain players and even a guild has shown how much they disliked the current format of World Bosses and ended up leaving the server due to it.
We want to make the changes that might be needed to make, we have discussed alternatives and brainstormed about what could and could not be beneficial and what most people would agree on.
Now before I open up this discussion I want to touch on certain aspects, and those aspects being:
Taking most of those point into account, we'd love to hear what your opinions and suggestions on it are, as unbiased as possible, and as fair as you possibly can.
We will take every suggestion into account and eventually try to find common ground between everyone and hopefully make the right decision about it.
Until then, the 2 World Boss that @Sushi posted for v49 update will be on hold.
Please be civil and respectful.
Thank you.
As most of you know, recently the World Bosses have been quite the popular subject at matter, and have been discussed both by us (Staff) and all of the playerbase.
Certain players and even a guild has shown how much they disliked the current format of World Bosses and ended up leaving the server due to it.
We want to make the changes that might be needed to make, we have discussed alternatives and brainstormed about what could and could not be beneficial and what most people would agree on.
Now before I open up this discussion I want to touch on certain aspects, and those aspects being:
- Allegations that higher level players and bigger guilds have an easier access to killing the world bosses than other guilds have, which is obviously bound to happen.
- World Bosses dropping coins, which was not part of 1.3.6, but we implemented it as a replacement for the OHT materials they originally dropped that have no use on our server.
- The amount of coins the World Bosses were dropping.
- Do they incentivize guild play or are they too easy to kill that a level 90 squad can solo them in under one hour, therefore the number of World Bosses should be reduced.
- Reducing the number of World Bosses so it incentivizes PvP in around them and hopefully not just the same people getting those rewards every week.
Taking most of those point into account, we'd love to hear what your opinions and suggestions on it are, as unbiased as possible, and as fair as you possibly can.
We will take every suggestion into account and eventually try to find common ground between everyone and hopefully make the right decision about it.
Until then, the 2 World Boss that @Sushi posted for v49 update will be on hold.
Please be civil and respectful.
Thank you.