End game gears and weapons .

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Zeriath

Scout
External Player
Because eventually a lot players will be at 90+ level , for avoid ( from my perspective of course ) flat game play at latest levels with same characters , i suggest and of course waiting pros and cons from your perspective too , everything that is over 90 level except npc gears and weapons , to have random value range and be able re-rolled even the random 1* drops from mobs . Items that needed to be re-roll can be a new daily quest , or special items in boutique or combination of these two . That way , two TT90 chests for example will never be the same , and will never have the same market value . It will help the in-game economy , bring down some differences at prices for the same item and maybe if added a "stone" or a "catalyst" in boutique for a few silvers only , server will be supported for having more in-come too . This will keep us warm ...
 

OG!

Novice
External Player
RNG when it comes to gearing up a character leaves a really bad taste in a lot of peoples mouths... I sure would hate to lose a fight to a another player simply because they had better luck with their equipment rolls... But maybe this is just MY opinion... Love the fact we have the creative juices flowing though.
 

Djo

Big celebrity
External Player
The issue is once people get theirs armors they will only roll it to get better stats instead of farming it once more then sell their old equipments. I like the idea, but not on a server like this.
 

Zeriath

Scout
External Player
RNG when it comes to gearing up a character leaves a really bad taste in a lot of peoples mouths... I sure would hate to lose a fight to a another player simply because they had better luck with their equipment rolls... But maybe this is just MY opinion... Love the fact we have the creative juices flowing though.
On the bright side, you can be the winner .
The issue is once people get theirs armors they will only roll it to get better stats instead of farming it once more then sell their old equipments. I like the idea, but not on a server like this.
Farming it again is not a forbidden action when roll gears . Still can farm it again , roll good stats and sell it , while keep yours .
 

EndlessEnder

Novice
External Player
Please Please Please keep the game OG all the way. That's why I came to this server, that's why I'm spending time on this server, that's why I'm saving to invest in this server. I just miss the original game with the balance that the original devs tested and designed. I appreciate the spirit of innovation but I feel that is suited to a custom private PW server and not a PW classic server.

I definitely hold this preference and hope for every aspect of the game, my goal is to hit endgame gear and enjoy balanced PvP where skill, more than gear, is what wins the fight. The official PWI servers totally lost my interest because the whole gearing structure is an endless cash grab and there's no such thing as balanced PvP except among the top 1% of players/spenders.

PWI in it's classic, original form is a fairly straightforward game but it has enough detail to keep you interested for quite some time. Promoting a sense of community and having events, as well as working with players to release custom fashion are things that I definitely look for in a server and would keep me around for a long time. The lifeblood of a server is in the new players, and you'll pull them in a "Classic PW" server by keeping it OG. The official PWI servers kamikaze trajectory should be testament that continually altering the original game dynamics just drives people away.
 

raxcrow

Novice
External Player
Please Please Please keep the game OG all the way. That's why I came to this server, that's why I'm spending time on this server, that's why I'm saving to invest in this server. I just miss the original game with the balance that the original devs tested and designed. I appreciate the spirit of innovation but I feel that is suited to a custom private PW server and not a PW classic server.

I definitely hold this preference and hope for every aspect of the game, my goal is to hit endgame gear and enjoy balanced PvP where skill, more than gear, is what wins the fight. The official PWI servers totally lost my interest because the whole gearing structure is an endless cash grab and there's no such thing as balanced PvP except among the top 1% of players/spenders.

PWI in it's classic, original form is a fairly straightforward game but it has enough detail to keep you interested for quite some time. Promoting a sense of community and having events, as well as working with players to release custom fashion are things that I definitely look for in a server and would keep me around for a long time. The lifeblood of a server is in the new players, and you'll pull them in a "Classic PW" server by keeping it OG. The official PWI servers kamikaze trajectory should be testament that continually altering the original game dynamics just drives people away.
I agree with this 100%.
 

Ares

Master
External Player
Discord
Ares#1097
Class
Blademaster
Name
Ares
Thread Closed. It doesn't meet what our server ideal is.
 
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