Please read every part of this suggestion before commenting. If you see a downfall to this please advise.
-Give everyone the skills lvl 1 to 8 for all skills except apothecary (herbs are actually easy to farm and are used alot for PvP late game)
-Remove all mats from boutique during the official
Pros:
-Mats will still be needed to craft molds, blacksmith/tailor equipements
-Fair for everyone
-No need to grind to level up a skill that has RNG at certain level
Cons:
-TT/lunar gears will be easier to craft
-Not original content
Mats will still be worth a good price, it doesn't break the economy (correct me if i'm wrong)
Add the skills from a lvl1 pack given at the character creation.
PW 1.3.6 was known for grind, agreed, but the server is currently too low populated to relate on others to sell mats in order to have enough to level up the skills. Atleast with this idea, you just need to focus on the necessary mats to make gears and not to level up skills.
Edit: Take note that mats are still required to craft gears to level up your skills, what my idea is removing is only the quest to get a 2** gear in order to get the item to level up (at the elder)
Let me know what you think about this idea.
-Give everyone the skills lvl 1 to 8 for all skills except apothecary (herbs are actually easy to farm and are used alot for PvP late game)
-Remove all mats from boutique during the official
Pros:
-Mats will still be needed to craft molds, blacksmith/tailor equipements
-Fair for everyone
-No need to grind to level up a skill that has RNG at certain level
Cons:
-TT/lunar gears will be easier to craft
-Not original content
Mats will still be worth a good price, it doesn't break the economy (correct me if i'm wrong)
Add the skills from a lvl1 pack given at the character creation.
PW 1.3.6 was known for grind, agreed, but the server is currently too low populated to relate on others to sell mats in order to have enough to level up the skills. Atleast with this idea, you just need to focus on the necessary mats to make gears and not to level up skills.
Edit: Take note that mats are still required to craft gears to level up your skills, what my idea is removing is only the quest to get a 2** gear in order to get the item to level up (at the elder)
Let me know what you think about this idea.
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